Today's Tech Blog is courtesy of Hannes “Ariak” Schmieding, and it covers an interesting alternative to using "depth = -y" for depth sorting in...Per saperne di più
We’re happy to announce our partnership with GameAnalytics, a powerful tool that helps developers understand player behaviour so they can improve engagement, reduce churn...Per saperne di più
The release of GameMaker Studio 2.1 sees a major milestone for the GameMaker series and that is the release of a dedicated Mac version!...Per saperne di più
Today we are releasing GameMaker Studio 2.0.7, the latest feature and bug-fix release for GameMaker Studio 2!2.0.7 brings new image editor tools, lots of...Per saperne di più
Recently we celebrated the five-year anniversary of GameMaker Studio’s launch. The engine has come a long way since then and has brought with it...Per saperne di più
One of the more advanced things developers want to do is create their own 2D lighting engine, but the reality of it sometimes gets...Per saperne di più
It's here! We're very proud to officially announce GameMaker Studio 2, the next evolution of our flagship game development tool. Studio 2 is not...Per saperne di più
Hello developers!We’re very proud to present, together with Humble and a selection of top GameMaker developers, the Humble GameMaker Bundle!This is the biggest pay-what-you-want...Per saperne di più
The following piece was written by Julian Adams, originally for the development blog of Ruin of the Reckless. He has been kind enough to...Per saperne di più