The following blog comes from Greg Lobanov and is an exploration into how the interesting painting mechanic works in his latest game: Chicory: A Colorful...Per saperne di più
SpecialEffect are an award-winning charity that enable people with physical disabilities to benefit from the fun, inclusion and therapy of video games. They support people...Per saperne di più
While many students enjoy playing video games, is it possible that making video games can play a key challenging role in engaging students’ attention,...Per saperne di più
This weeks tech blog is courtesy of our friends over at Butterscotch Shenanigans, and they'll be talking about how to set up and manage...Per saperne di più
When beginning to use GameMaker, one of the first things you'll have to deal with are the Draw Events, since these events are responsible...Per saperne di più
Maker of indie games such as Cook, Serve, Delicious! 2!! and the Oil Blue, through his company Vertigo Gaming Inc., David Galindo joins us on...Per saperne di più
About the Author: A little over a year ago, Gabe “lazyeye” Weiner discovered the joy of programming video games, which quickly spiralled into a passion...Per saperne di più
In this tech blog, we're going to explore arrays and how to use them when working with Drag and Drop™. Before we start showing you...Per saperne di più
Vladimir Fedyushkin and Nicolai Danielsen are working on Jet Lancer! Nicolai has written the following blog on how they use 2D and 3D tricks within GameMaker...Per saperne di più
Today we are pleased to announce that we have united with Global Game Jam as a Champion Sponsor for its annual Jam. Tens of thousands...Per saperne di più
You may have seen the gameindustry.biz article last month, featuring our own Russell Kay joined by well-known GameMaker developers, all discussing the future of 2D...Per saperne di più
Oscar Brittain and Akupara Games are releasing Desert Child on Switch, Xbox, PlayStation 4, and Steam today! Oscar hit us with the following tech blog on how...Per saperne di più