PolyCrunch Games are the developers of Pyramid Plunge, a cartoony rogue-lite, action-platformer with handcrafted pixel-art. They join us on the blog to share the way...read_more
What are enums? GameMaker users might be familiar with enums as numerical constants. They are nothing more than a “find and replace” trick the compiler...read_more
Before the pandemic upended everything, indie games were in a great place. Advancements in-game engine technology has made it easier than ever for hobbyists...read_more
Our holiday competition has concluded!The theme of the jam was “FORWARD MOTION” and we saw some amazing entries using GMS2 and sequences in very unique...read_more
Hi, I’m Zack Banack, developer of the Shampoo framework. Shampoo changes the GUI-development workflow familiar to many GameMakers. You can use Shampoo to create...read_more
Playing video games unlocks a host of well-documented side benefits, including improved brain function, better moods and lower anxiety levels. But less well known...read_more
GameMaker Studio 2 update 2.3.1 is an evolution of the new Sequences functionality introduced in 2.3.0. We have added Bezier curve support and improved the...read_more
Gurpreet S. Matharoo creates GameMaker courses and is known on YouTube as “GameMakerStation”. He has joined us on this blog to share tips on writing...read_more